
You can’t get a little bit pregnant. – Lou Mannheim
There’s a story about a manager that said his team was doing scrum/xp. When pressed as to the details of what that meant, the manager replied that they were doing ‘no documentation’. Scrum is the in project management methodology of the moment. Quality? Scrum! Clear deliverables? Scrum! Happy developers? Scrum! Pole dancing midgets covered in maple syrup? Scru… Hey wait a minute!
So yes, Scrum and what does it have to do with getting a little pregnant. My point is, if you’re going to do it, you need to go the whole way. It’s not enough to just dip your toes in the water. You may refer to your current load of work as a sprint, refer to units of work as stories and may even refer to your working capacity as your velocity. But, scrum is not about giving names to concepts, or about having a backlog, or having a burndown chart etc. Even if you did all of theses things together, you would still not be doing Scrum, because it is more then the sum of its parts. And I can guarantee you that if you start going down this path of faux Scrum, when things start to move slightly off course and panic starts to creep in, you’ll dip into your old ways to “fix” the immediate problems and then when the shit really starts to hit the fan, you’ll give up on it completely and deem the whole exercise a failure. That’s why you can’t get a little bit pregnant. You’ve got to go all the way and get to fourth base.
“Woah, Joe, all theses companies are succeeding with Scrum, we should do it too!”, “Yeah lets!” – High five! The product backlog gets written up, the burndown chart gets drawn and every morning there’s a stand up meeting with some people to discuss ‘work’. A week or two goes by and it really starts to feel like the wheels are greased and progress is being made. Then an urgent client request pops up, a massive bug has been found, or that feature they asked for two months ago and which they’ve just seen (Hey, we’re retrofitting Scrum to primarily waterfall driven project), isn’t what they wanted. Well the request is fine, we’ll go through the current sprint’s backlog with them and they can decide what they would like pushed back. Oh, they don’t even know what a sprint is, “What did you say? Spinelog?”. Well the bug is not a big deal, we’ll just run our tests, make the amends and get it sorted real quick. Oh there aren’t any tests. Ok well at least the incorrect functionality we can handle, we’ll just plan it into the current or next sprint and continuous integration means they can monitor the progress as we go a long. Spontaneous combustion? Fuck me. It’s not good enough to pretend, or for the development team to do it in isolation from the stakeholders or customers. To succeed you need buy-in across all the people involved with bringing the project to fruition. Everyone needs to understand the process and understand the role that they play. Pretending to do it ends up giving the team (mostly management) a false sense of security and that can really come round to bite you in the arse.
Don’t get me wrong, I’m not saying that doing Scrum in the above fashion is always wrong, because sometimes your circumstances leave you with little choice. But, what I am saying is that proclaiming to be doing Scrum without understanding it all the while living in blissful ignorance of the flaws of your own processes, is bad and harmful. I don’t mind mistakes or doing things the wrong way when you start out, because really you need to start walking the path before you can get to where want to be. I just can’t stand people saying their walking the path when really their just sitting on their fat arse, biding their time.
Man looks into the Abyss, and there’s nothin’ staring back at him. At that moment, man finds his character, and that’s what keeps him out of the Abyss. – Lou Mannheim




Investing in Your Own IT – The Ultimate No Brainer Pt. 2
This is a follow up to my previous post about investing in your own IT. The more I think about the more I keep coming back to the thought that it’s not about investing in IT, it’s really about investing in your people. After all, without your people you’re nothing. Yes, without your people you are nothing. Zilch, nada, zero, nil, null.
You’re not spending money on new computers so that tasks are done faster or made easy to achieve. To claim that is to say that the key to success lies within the tools. It doesn’t. It lies within the people. “Well”, you may say, “then it doesn’t matter what equipment I give them then!”, and with that you would join the many number of managers I’ve heard say the exact same thing and who I believe had no a clue as to what their people actually did. Good tools do not create good developers, but bad tools do create bad ones. And I don’t mean bad in the sense that all of a sudden they start writing bad code, but that they become de-motivated, uncaring and uninterested in their work, to the point where it has a significant impact on their deliverables.
Now you could say that a developer worth a dime will rise above and make best with what they’ve got, but we’re a proud bunch of people and of course want nothing more than to do good. But if you begin to even start to feel like you’re being set-up to fail or that you are not important, then it’s lights out and that is going to have a major impact on your motivation and which will affect anything that you are supposed to deliver. A motivated developer will always create something faster, better and stronger then one that isn’t. A motivated developer is a productive developer.
“Hey, I’m paying these monkeys! So they can just lump it or get the hell out.”
Well at least you are brave enough to admit that you’re paying people to put up with your shit. But why? Why be shit? Isn’t there some part of you, deep down, that just wants to blow the fuck off the roof and do extraordinary things? It all comes down to self-development, whether that be the self as an individual or the self as an entity, like a company. I touched very briefly on the subject in my post about typing, the short of it being, if you have the opportunity to improve, why would you not do it? There are, of course, reasons not to. Perhaps it’s fear. There is the fear that if you make the effort to try, that you will fail and others will laugh at you, or there is the fear that the actual process of trying to improve will only expose your flaws, and no one one wants to be exposed as being a complete moron (You know who you are). Perhaps it’s monetary. To get better, you may need to buy new equipment, new materials, go on courses, whatever. It’s easier to steer the course then it is to make waves. There are always reasons not to do something, but does that mean we shouldn’t do anything? Of course not. Let’s give our developers a moral boost. Let’s motivate them. Let’s make them feel important. Don’t stick them on shitty machines with small monitor/s.
Fuck it, where’s my new machine?
[Flowchart modified from the Panflute Flowchart]